12/2/2023 0 Comments Super mario rpg hackThis line is also used in a different context that has nothing to do with this scenario, which makes Mario's remark nonsensical in that scene. This is fine in the original game, since they were always contextualized properly - but here, one reused text block that wasn't noticed until after the game was patched was that, in Moleville, Mario mentions finding missing children and getting out of the mines. In the original game, certain blocks of text are reused multiple times as a space-saving measure. There are a typos and formatting errors (like a new character's dialogue not always being on a new line) here and there. Some NPCs that can be optionally spoken to also have responses from Mario added to them.Ĭertain optional events, like checking the wishes at Star Hill, also have some dialogue between Mario and party members Most cutscenes have some dialogue from Mario added. ![]() However, you can use this handy guide on how to apply the patch to the original game: Sharing a rom here would probably be legally dubious at best, so I won't be doing that. I went for a kind of blend of his personality in the old cartoons with Captain Lou Albano and Walker Boone, as well as incorporating a lot of inspiration from how Charles Martinet portrays him at those live trade show Q&As.Īnyway, I thought I'd share the hack for anyone who might be interested in replaying Super Mario RPG with a somewhat more chatty Mario. I thought it would be fun to edit the text of the game to give Mario full lines of dialogue like the other party members. In the original game, Super Mario RPG: Legend of the Seven Stars, Mario is a silent protagonist. Hey all! I'd like to share the Super Mario RPG text hack I've been working on.
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